Game Development
Assets for Unity
This is a selection of assets that I created for personal Unity projects. You can check them out on my Unity Asset Store page or my GitHub profile.
Unity Browser Bridge
![Unity Browser Bridge Overview](./img/unitybrowserbridge.png)
Unity Browser Bridge allows you to test browser interactions directly from the Unity editor using Selenium WebDriver to control a web browser with which your script code interacts.
In-Game Text Editor
![In-Game Text Editor Key Image](./img/ingametexteditor.png)
In-Game Text Editor is a text editor that allows you to write text inside your Unity game.
Features
- Text selection with mouse and keyboard
- Copy, cut and paste text
- History of all operations (undo and redo)
- Support for syntax highlighting using regular expressions
- Forward and backward search
- Non-blocking execution of operations (does not block game loop)
- Uses only standard Unity UI elements, no dependency to other libraries
- Behaves like a standard UI element
- Customizable look and feel
Package Content
- In-Game Text Editor assets with text editor prefab
- Demo scenes with various examples
- Documented source code
- User manual
Cubemap Blur
![Cubemap Blur Key Image](./img/cubemapblur.png)
Cubemap Blur is a Unity Editor extension to blur cubemaps using multi-pass Gaussian smoothing.
Features
- Seamless blurring of any Unity cubemap
- Preview of blurred cubemap
- Save blurred cubemap in PNG or EXR format
Package Content
- Cubemap Blur Script
- Demo Scene with Test Cubemap
- Documentation